This news is nice, but what we’d really like is for Microsoft, Activision, and Nintendo to strike a deal to port the original GoldenEye to the Wii Virtual Console and Xbox Live. This makes sense, as the team has probably spent the last year tweaking controls, upgrading graphics, and polishing the game for its Reloaded debut on the Xbox and PS3. Perhaps Activision had to give the Wii a one-year exclusive on the game. However, now we are wondering if the deal Nintendo and Activision worked out was only for a limited exclusivity on the new game. Thus, Activision recast the entire game and remade it from scratch as a fun, though completely different, James Bond game. We also surmise that the license to use Pierce Brosnan’s likeness (or any one else in the 1995 film) had expired. ![]() Finally, the parties worked out a deal to bring the series back to life, but none of the Rare-created levels or missions could be used. Then in 2002, Nintendo sold its 49 percent stake in Rare to Microsoft, which still owns the developer today.įor many years fans demanded a remake or re-release of GoldenEye, but it was held back because Rareware owned the code to the game, Nintendo owned the rights to publish “GoldenEye 007,” and Activision owned the Bond license. The game is good and if you are a die-hard Bond fan you’ll enjoy this even more. However, after GoldenEye’s success in 1997, Activision bought the James Bond license and began pumping out some good (and very bad) Bond games on a yearly basis. 007:Goldeneye Reloaded is the latest installment of the James Bond gaming franchise. The original Nintendo 64 game, which made the Bond series a hit, was published by Nintendo and developed by then 2nd Party Nintendo developer Rareware. This is due to the complicated nature of GoldenEye’s origins. You may wonder why the remake was released for Wii instead of the other consoles in the first place.
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